Changing the delay and leaving the increment to one generally gives a "smoother" movement. In fact, if you want for instance to move (roughly) five times faster than the example you can either move the delay to 3ms or increment the position by 5. This is what happens at the position request:
Time 0 3 6 9 12 15 18 21 24 27 30 33 ...
Delay 0 1 2 3 4 5 6 7 8 9 10 11 ...
Incr. 0 0 0 0 0 5 5 5 5 5 10 10 ...
Now, usually I try to use the delay approach as much as I can; the limitations on that approach are that it becomes more CPU consuming if you should also perform other actions between two movements (which is not your case, since you are using delays).
In order to perform four 60° movements in one second you should wait roughly 4ms between calls.
In any case, even if the single increment is the best solution, as long as you perform one movement every 10-20ms you won't be able to see any differences, so even increasing the position by 3 every 12ms or by 5 every 20ms is fine. If you start hearing a "pulsed" noise or see the motor going "jerkily" reduce the increments and the delay.
Note: You can also use multiple increments in order to have "fractional" delays. For instance, if you want to have one increment every 3.5ms, instead of using delayMicroseconds you can perform two increments every 7ms.
servo moves from zero to 60 degrees twice in one second
, you can only move zero to 60 once ..... you have to return to zero before the action can be repeated .... the microcontroller will not return the servo to zero without a specific instruction to do soas long as it does what I need it to
.... you have not clearly defined how the servo should move, so the question is not answerable