3

0x1000 is the "second stage" bootloader. This is the code that is responsible for loading the code according to the layout specified in the partition table. In ESP-IDF, the binary image which resides at offset 0x1000 in flash is the second stage bootloader. Second stage bootloader source code is available in components/bootloader directory of ESP-...


3

The failing is not with your code. The failing is with the MPU6050_6Axis_MotionApps20.h library. It erroneously has code in the header rather than in a separate CPP file. You have done everything right. The author of that library could do well in taking a leaf out of your book. To get it working you will have to move the code out of the header file into the ....


2

I have figured it out. The problem was I had not properly set up the project with the proper libraries. I thought I was doing it right manually but I was not. PlatformIO has a really convenient Library manager that helps with set up. You just select a library and it will automatically add it to the project you choose and make sure the correct dependencies ...


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