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A button is a simple input component which responds to being pushed by a user.

3 votes
1 answer
870 views

sending ctrl-z in a struct?

Keyboard.releaseAll(); } else { Keyboard.write(tosend); } } //-------------------------------------------------------- void doButton(byte bn) { struct ButtonStruct *b = buttons + bn; if (b->bounceEnd) { // Was button
sylcat's user avatar
  • 65
2 votes
1 answer
1k views

Arduino sending keystrokes via push-buttons. Proper bouncing and manually setting buttons?

I have code to get any one button working that works. It's currently set to make pressing the second button type "A." … Is a matrix the way to go or is there an elegant way to manual set each button and compensate for bounce? I'd really appreciate a small example if anyone has done this. …
sylcat's user avatar
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