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I am new to Arduino programming. Let me describe the application I am working on. I am pressing a button for a certain period of time (30 sec). I can not hold it in a pressed position for all the time. I want to avoid accidental transition from button state going from logic HIGH to LOW. I am trying to drive a solenoid valve only at the end of the event.

The algorithm I am using is if once the system detects a HIGH from the sensor it goes in a loop and looks for transition to LOW. It checks if there is continuous LOW for more than 5 sec. If NO then it resets to start checking LOW again. If YES that means end of event and drives the solenoid valve.

The problem I am facing with the code is although the transition to LOW and remaining in LOW is less than 5 sec, the system is sending pulse to drive the solenoid valve. I have incorporated Serial.print() function to observe the value of the sensor input state and elapsed-time. The elapsed-time variable does not reset and keep increasing even though the button state reverts from LOW to HIGH.

I am incorporating part of the code here which is related to the algorithm. I will greatly appreciate if you kindly take a look at the code and the output file and help me detect the bug.

Thanks again! Niloy.

void loop() {

      buttonstate = digitalRead(button);   // read the state of the microswitch value: HIGH "on" or LOW "off"

      if (buttonstate == HIGH ){
          countstart = 1;

          while(countstart == 1) {
          buttonstate = digitalRead(button);   // read the state of the microswitch value: HIGH "on" or LOW "off"

          if ( ( buttonstate == LOW ) && ( startFlag == 0 ) ) { //start new time sequence
                  startFlag = 1;
                  startTime = millis();
            }
          if ( ( buttonstate == LOW ) && startFlag == 1 ){
                  endTime = millis();
                  elapsedTime = endTime - startTime;
          }

          if ( ( buttonstate == HIGH ) && startFlag == 1 ){
                  startFlag == 0;
                  endTime = startTime =0;
                  elapsedTime = endTime - startTime;
                  countstart = 0;
          }

          Serial.print(buttonstate);
          Serial.print("\n");       // Print tab space
          Serial.print(elapsedTime);
          Serial.print("\n");       // Print tab space

      if ( elapsedTime >= 5000)
      {
          delay(2000);  //2 sec delay
          solenoid->run(FORWARD);
          delay(40);
          solenoid->run(RELEASE);

          delay(500);

          solenoid->run(BACKWARD);
          delay(40);
          solenoid->run(RELEASE);

          countstart = 0;
          endTime = startTime =0;
          elapsedTime = endTime - startTime;
          buttonstate = LOW;
          delay(15000); //wait for 15 sec

      }
     }

    }
}
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  • 1
    Why don't you use a debounce library? Dec 18, 2018 at 20:03
  • @Edgar, Can you please elaborate? Dec 19, 2018 at 15:29
  • Your problem looks very similar to button bounce, albeit with longer time scales. The are ready made libraries meant to solve this problem reliably. Dec 19, 2018 at 16:26
  • @Edgar, thank you so much for explaining. I am happy to learn about debounce. Let me take a look at that. Happy holidays! Dec 20, 2018 at 17:45

1 Answer 1

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startFlag variable never goes to zero because there is a bug in this part of code:

 if ( ( buttonstate == HIGH ) && startFlag == 1 ){
          **startFlag = 0;**
          endTime = startTime =0;
          elapsedTime = endTime - startTime;
          countstart = 0;
  }
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  • 4 parens on second IF, 3 on third, 3 on fourth.
    – mikeY
    Dec 18, 2018 at 20:33
  • @leoc7, yes that was the bug which restrained elapsed-time from resetting. I misplaced an extra equal sign. Thanks a lot for pointing it out. The system is working as expected now! Happy holidays a thanks again! Dec 20, 2018 at 17:48
  • @user141512 you’re welcome!
    – leoc7
    Dec 20, 2018 at 22:18

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