I think Duncan C's 'user interface' is excellent. It is clean, simple and elegant.
Using individual LEDs is much better than digits. IMHO it is much more flexible, and avoids the ambiguity of digits. +1 for the concept.
However, I would make it 'softer', and use a lot fewer components.
By going 'softer' you could have more flexibility, which would give you the ability to expand the useful resolution of the 'clock'.
Duncan C made a very important point that digits are useless if a digit changes during the photograph. However, that is still a potential problem with the three lines of LEDs. When the exposure time is longer than the duration of the 'lower digit' line of LEDs, information is lost.
Certainly Duncan C's design could be speeded up or slowed down to adjust for that, but it has a built in resolution limit because it counts in 10's. Imposing the digital idea of '10' on an analogue system (which is similar to a child's abacus) loses some of three inherent flexibility in the fundamental superiority (in this case) of an analogue display. I suggest making it 'soft' so that the system can be 'tweaked' in software after the electronics are completed.
Instead of fixed function decade counters, use shift registers . Then there is complete flexibility to change the 'user interface' in software.
To reduce the number of components use shift registers designed to drive LEDs.
For example, Texas instruments make many LED-drivers. The lowest cost ones, in Dual-In-Line packages (which can be used in a breadboard, and so would be easier to prototype) that I found on RS were TLC5916/TLC5917. Each device drives 8 LEDs, so Duncan C's design would use 4. This is more expensive than decade counters. However, I think the cost (about 5GBP) may be worth it.
One benefit is they are 'constant current' drivers, and so eliminate the current-limiting resistors on each LED. Each device uses one resistor to program the current for all 8 LEDs. That won't save much money, but it will save a lot of wiring.
These shift registers are fed a pattern of data bits, one at a time, using a second 'clock' signal to tell the shift-register when the data bit is valid. Toggling the clock loads the data bit. So you could cascade them, end-to-end, exactly like cascaded counters. To reduce the CPU load, the input to the chain of shift registers could be loaded autonomously, 8 bits at a time by using the SPI peripheral in the Arduino.
Alternatively, you could use 4 pins to load data simultaneously, with one pin driving a shared clock. Those shift registers can operate much faster than even Arduino assembler (upto 30MHz/bit). So this needn't take much time.
The outputs of the shift registers do not change until a further signal is sent. Then they all change output simultaneously. So your cameras won't be confused by seeing the data being loaded.
So there is more software complexity than cascaded counters. However, there is no constraints on what data they show. For example, you might decide that you would like 20 LEDs worth of resolution, so that cameras have a wider exposure time and the frames can still be synchronised or 'positioned' relative to one another in time.
Anther advantage of this 'soft' behaviour is, you could add lots more LEDs and get pretty much any resolution you might need, using exactly the same hardware technology.
This approach shares an advantage of Duncan C's design. Time is indicated by discrete points of light, and not shape. So it should be relatively straightforward to use image processing to process images. That might be very important if the cameras are video cameras.
Edit:
To clarify a few points.
It is purely software which determines the behaviour of the LEDs in a shift-register based approach. Hence it is practical and straightforward, to simulate decade counters. So the 'user interface' can not be worse.
The complexity of a chain of shift-registers is the same as decade counters, if you want to use them that way. However for a few pins more, the shift registers could be loaded independently, which might have some benefits.
Using constant current LED drivers reduces the number of resistors to wire by a factor of 8. TI and others sell devices with 16 and 24 LED drivers, so the number of packages might be reduced.
The decade counter has a built in restriction. Not suprising, it gives no more than 10% resolution. However if you need 5%, it can't do it.
The shift-register-based electronics could emulate a 'clock face', so if 5% is needed, use 20 LEDs for that part. If 1% is required, add some more shift registers and LEDs
Summary:
Duncan C's concept of using an 'analogue abacus' display is, IMHO, a more robust user interface than LED Arabic digits.
However, IMHO a hard-wired implementation using decade counters is an unnecessary restriction, limiting resolution. Shift registers make the display 'soft'. Wiring up shift registers is the same complexity as decade counters. Using LED drivers, saves a lot of wiring.