0

I'm working on a Virtual Reality game. I want to detect the position or movement of most of the bones in the human body(e.g. Knees, elbows, shoulders, hands and legs). This person may wear special equipment. How should I detect this?? I also want to get the distances between a certain position(e.g. The Arduino board) and each bone. Any ideas?

  • 2
    google for "arduino kinect" and you will get lots of ideas. – chicks Jun 21 '16 at 11:50
  • 1
    I'm sorry but saying you want to do some massively complex project and then asking for "any ideas" does not fit into the question-and-answer format of this site. Please narrow your question down somewhat. – Nick Gammon Jun 22 '16 at 9:38
2

What you're looking for is called motion capture. If you google it, you'll find a Wikipedia article that can give you a starting point for deciding which of the many available techniques will suit your project. Youtube also has several videos explaining motion capture, and different technologies.

  • The problem is that the player is not going to be visible – None Jun 21 '16 at 13:13
  • Please elaborate. – Dampmaskin Jun 21 '16 at 13:20
  • The player is going to be in a giant hamster ball, and he wouldn't be visible, so I need to use some kind of suit. – None Jun 21 '16 at 13:21
  • Bigger problem is that we are not a design bureau. If we were, I doubt we would use Arduino for this in the first place. – SDsolar May 29 '17 at 3:51

Not the answer you're looking for? Browse other questions tagged or ask your own question.