After researching other posts I can see how to make a servo spin continually and remove the ability to set to a specific angle.
What I'm trying to do is make a small project that has a spinning 'game wheel', each segment of the wheel has a prize on it (think almost wheel of fortune). The catch is when someone has landed on a prize once it cannot be landed on again so I want to manipulate the spin slightly so it doesn't stop on the same prize. Do do this I need to be able to get the spin AND know where the needle is pointing.
Is there a component that will allow both a full rotation AND the ability to control the location of the needle at the same time? I suspect servos can do one, or the either but not both.